

Influence gain should now feel better once you reached max rank when comparing it to before the update. Overall, everybody will have access to more daily and weekly challenges which means most players will see a slight increase in XP gain, while those that previously rushed through assignments or co-op missions will see a decrease in XP gain if they were to continue that playstyle. This will be particularly impactful for players at max rank. Additionally, we wanted players to have a more reliable source of Influence outside of the rank track, to reduce the downtime between gaining Influence and therefore new Operatives. We hope that the increase of challenges, players will now have 30 different Daily challenges, and slight reduction in XP for repeatable activities will give players a more balanced way to rank up with better variety in their gameplay. Players have been great at optimizing the strategies for these activities and they were becoming slightly too rewarding and felt like the only valuable way to gain XP but also became quite a repetitive chore for some players. With TU4.0 we’re making changes for Online XP gain and Influence rewards by increasing the number of daily and weekly challenges available to players while reducing earnable XP from repeatable activities.

Reduced XP from completion from 60 to 45.Reduced XP from completion from 30 to 22.Reduced XP per challenge from 300 to 250.Increased challenges per week from 3 to 5.Weekly total XP increased from 900 to 1250.One additional challenge per day will reward 3 Influence.Reduced XP per challenge from 80 to 70.Increased challenges per day from 3 to 5.Daily total XP increased from 240 to 350.Added 15 new daily challenges to the rotation.Changes to Daily/Weekly challenges, XP and Influence.

The Profiler UI will now include the influence cost of potential recruits.Players will now be able to fast travel to city events.Players will now be able to set waypoints on other players.Low mobility Operatives’ influence cost has been reduced in comparison to characters with the same skillset but without the trait.Added a timer to the Hotspots tooltip on the map.Dysfunction – A pair of mysterious Clan Kelley hackers, known only as the Cousins, have laid London’s court systems low in a DDoS attack, demanding as ransom the dismissal of all cases against Kelley family members.Repossession – Albion has a cache of data drives belonging to the original DedSec, and they plan to use the drives to pinpoint the location of active DedSec Operatives.Bagley believes Clan Kelley has bought an experimental plasma weapon, which has a half-life so short it’s only detectable in a body for a short time after death. Meltdown – Clan Kelley has killed four Tidis employees at Southwark Incinerator.The Tech menu has been updated to include the new gadgets.These sessions will not automatically fill with players outside of your party. Private co-op sessions have been added to the game.Stuntman: Operatives take less damage from falls, explosions, and collisions with vehicles.Hoarder: Operatives can loot and carry more ammo.Wanted: Albion or Clan Kelley enemies will attack upon detection anywhere in London.Second Wind: Operatives quickly regain health when defeating enemies.Pickpocket: Operatives can earn currency on each takedown.This will allow you to customize your Operatives in Online and the Single-Player campaign, including changing their hair and tattoos.Hydraulic Rescue Tool: Heavy Melee Weapon.AR Medical Shield: Active diagnostic limits damage.Killer Beat: Short Cooldowns and More Damage.
#ROYAL BRITISH LEGION RIDERS PATCH UPDATE#
Watch Dogs Legion Update 1.16 Patch Notes
